Privacy Policy
Last updated: 25 September 2026
PlayerGames is built to be played. We collect the bare minimum needed to run online matches and show a leaderboard, and we show ads on some pages to keep the games free. This page explains exactly what we do and don't collect.
What we never ask for
- Your phone number, address, or location.
- Access to contacts, photos, microphone, or camera.
- Social media SDKs or tracking pixels inside the games.
What stays on your device
- Game preferences (sound on/off, vibration on/off, last difficulty).
- Local stats — per-game win/loss/draw counts (visible on the stats page).
- Active tournament progress while you're playing a Championship.
All of this is stored in your browser's localStorage. It never leaves your
device. Clear your browser data to wipe it.
What we store online (for online play and leaderboards)
When you play your first online match, we create an anonymous account so we can record results to the leaderboard. We store:
- A randomly-generated user ID (a UUID — not tied to any personal info).
- The display name and avatar emoji you chose locally.
- XP, level, and match history for the leaderboard.
If you choose to sign in with Google or Apple (optional, used to sync progress across devices), we also store the email address provided by that sign-in. We never receive your password — Google and Apple handle that.
Online data is stored on Supabase (database) and served via Cloudflare (CDN). Both are reputable providers with their own privacy practices.
What our hosting provider sees
When you visit PlayerGames, our hosting provider (Cloudflare) sees standard web server access information: your IP address, the page you requested, your browser type, and the referring URL. This is used to deliver the page and detect abuse, not to profile you. Logs are kept for a short period and then deleted.
Real-time online play
When you play an online match, your move data flows directly between your device and your opponent's device via WebRTC (peer-to-peer). We use the public PeerJS broker only to help the two devices find each other — game data itself does not pass through our servers.
Advertising and cookies
We use Google AdSense to show ads on the homepage, game lists, guides, and information pages. We do not show ads inside the games themselves, and we do not show ads on pages made for kids.
- Third-party vendors, including Google, use cookies to serve ads based on your prior visits to this website or other websites.
- Google's use of advertising cookies enables it and its partners to serve ads to you based on your visits to this site and/or other sites on the Internet.
- You can opt out of personalized advertising in Google Ads Settings, or opt out of other vendors' cookies for personalized advertising at www.aboutads.info.
- Learn more in How Google uses information from sites that use its services.
Visitors in the European Economic Area, the UK, and Switzerland are asked for consent before personalized ads are shown, through Google's consent message. If you decline, Google may still show non-personalized ads, which use cookies only for things like frequency capping and fraud prevention.
The mobile apps (when launched) may include analytics and ads from industry-standard providers (e.g., Firebase Analytics, Google AdMob). We will update this page before any such SDK ships.
Children
PlayerGames is designed to be family-friendly. We do not knowingly collect personal information from anyone under 13. If you believe a child has provided us with personal information, please contact us so we can delete it.
Your rights
You can request deletion of your online account and all associated match history at any time — email us at the address below. To delete on-device data, use your browser's "Clear site data" option.
Questions
Email hello@playergames.cc.